The creation of Bounty Hunter, a complex game with deep combat and platforming, was not a pleasant experience for Knoles. “Man, that was tough — the scale, the amount of people, the amount of stress,” he said. The most interesting part, for him, was working with Lucas, who offered creative guidance on the story. “He said yes to almost everything I asked,” Knoles said. “But when it came to motivation for the character, he said to keep it simple, and let it be all about the money.”
Source: The New York Times (2/28/2024)
April 24, 2024
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