Dravage wrote:

Hey that's pretty snazzy for SW.com!

For nearly $500.

Of course there's a difference between this one for $18K and the normally released figure, loose at antique stores for $20. This prototype is practically one of a kind.

CeciliaCrimsondragonFett wrote:

I can't imagine a chat working here.

This site gets 20,000 unique visitors a month, or about 700 a day. (Total pageviews, thanks to the fans of this fan club, get us up to nearly 3,500 pages per day; that's about 5 pages per visit throughout all of BobaFett.com.) Most are from the United States, mostly in the East, South, and Midwest than the West. So, I can imagine it working. We also attract a pretty diverse, intelligent crowd; I bet some of the chats could be fairly good. Focusing on quality conversations and connections would be my motivation for its development, not just to have one for the sake of TrueWarrior.


(315 replies, posted in Dialogue)

Most of us are!

Who's judging? tongue


(90 replies, posted in Collecting)

draco fett wrote:

Do you have any idea as to how much they cost?

Looks like $10-20, from the BFFC news report.

True of false? "After Slave II was severely damaged, Fett returned to using Slave I. However, Soon the old ship proved to be but a shadow of it's former self. While considering what his next acquisition would be (Slave IV) he decided to use Slave III as his mobile base of operations."

Now-offline, Jason Smith's site AsylumShipyards.com, was a gallery of kitbashes and scratchbuilds space ships. In the years that the site was up, it featured several photos a model -- maybe the only online reference? -- of Slave III (see the Archive.org cache).

Not every bounty is a living being. On rare occasions, Boba Fett has been hired to retrieve property, more often then not, a ship. Slave III is a Mandal Motors Recovery Class Hauler  that Fett has had docked in one of his bases for some time. Originally, designed to act as a deep space hauler and tug, the Recovery Class boasts six high capacity thrust engines, capable of pulling over 100 times it's own mass. It also possesses a capital scale tractor beam projector. Together, these enable the Recovery to retrieve and tractor vessels as large as a Corellian Corvette.

After Slave II was severely damaged, Fett returned to using Slave I. However, Soon the old ship proved to be but a shadow of it's former self. While considering what his next acquisition would be (Slave IV) he decided to use Slave III as his mobile base of operations.

With the extensive modifications that he had made, Slave III proved to be every bit as formidable as the past ships. Fett removed the towing clamp and added a primary drive engine in the main hull of the ship. Tweaking the six thrust engines he increased the maneuverability of Slave III tenfold. As not all ships that he hunts are lying dead in space waiting to be captured, Slave III boasts fore and aft pairs of ion cannons mounted near the lower stabalizer wings. Slave III's remaining armarment of cannon and torpedo tubes lay concealed with in the ship, lending to its casual appearance. Internally, Slave III contains the same sensor suites found in Slaves I and II, as well as two holding cages and a modified pursuit swoop.

The design of Slave III was based on the artwork of Feng Zhu
seen here [Editor's note: dead link]. It was completely scratchbuilt from styrene (with the exception of 3 minor greeblies). This model was also an experiment in lighting. The model is lit by an AAA Mag-lite, which acts as its stand when mounted into the base.

None of the model photos are preserved, but our own Sadriel Fett came through to preserve Jason Smith's model.

Also, the artwork of Feng Zhu is now at a new address, but Slave III doesn't appear to be in the gallery. His work is pretty high profile, with art for Lord of the Rings.

Fortunately, there's a page up as a result of this inspiration. Tommy de Bruyn built a LEGO copy after seeing the AsylumShipyards.com version.

View the original post here


(74 replies, posted in Bounty Hunters)

Moving this to the Bounty Hunters forum..

We're actively developing a fast (AJAX), hosted (BFFC address), sustainable (good) chat "box" for those who might be on at the same time. We would need a lot more traffic to make it more immediate.


(2 replies, posted in Dialogue)

See the other chat room topic. Any developments will be posted there.

If you've seen our message boards, of today and our archive since 2001, the subject of the Knights of the Old Republic (KOTOR) are pretty hot. Add in a multiplayer video game, and some Fett fans are pretty happy. Just published is the latest tale and DarkHorse.com gives you a preview.

The Mandalorians have captured one of fugitive Padawan Zayne Carrick's faithful companions, which means one thing - a rescue mission deep behind enemy lines! Above the mining world of Vanquo, Republic and Mandalorian starfighters battle, while down on the surface, the motley crew of the Last Resort become stowaways on their own ship, piloted by an unknown thief. Even if they regain control of the ship in time to pursue their friend's abductors, how will they ever make it past the Republic and Mandalorian armadas, both of which want them dead! Forget about the Force, what these four need is some cold, hard luck!

Check out the DarkHorse.com Preview

Available from our trusted affiliate TFAW.com, which is the online outlet for all Dark Horse Comics.

View the original post here


(16 replies, posted in Dialogue)

CeciliaCrimsondragonFett wrote:

It makes it a popularity contest for the popular members: their topics would be highly rated even if not all that great.

How? One vote per person. There's no group for "popular" members suggesting they vote for themselves and their friends. If it's totally useless, I would agree, but so far, it's an alternative to the moderators "sticking" solid topics.

CeciliaCrimsondragonFett wrote:

But someone with a really good topic thats not nearly as popular would be poorly rated, and the rating would inaccuratly show the topics worth.

Again, how? One person can't spike it. It's not like people start out at zero and climb to the top. The threshold right now is just 5.


(16 replies, posted in Dialogue)

Not an option. One "or" the other, buddy.


(16 replies, posted in Dialogue)

Glad you're not bored, ARC.

Open question for the readers here:

A. user-tagged votes, or
B. anonymous votes

Right now, it's built to show the users and their vote tally, but it can be turned off to just do everything except that. Hurt feelings for low-rank topic fans and who "buried" them? Or tough luck and feedback on what the voters think?


(16 replies, posted in Dialogue)

You can now see the average rating, if any (so far) beside the topic when you're looking at the full forum. You can see the "rate topic" beside "post reply" on any of the topic pages.

Expect more subtle changes as more results come in.


(16 replies, posted in Dialogue)

As soon as I piece it together. wink Thanks for voting on the hardest to file collectibles. big_smile


(16 replies, posted in Dialogue)

Just added a new modification to the board:


The intent for this is to further seek out and promote user-rated content. It is certainly not about an individual popularity contest.

You can now rate any topic in any forum here (one vote per user per topic). As the votes add up across the hundreds of posts here -- rated high or low by you alongside any other member -- we'll add in a better display of the live and ongoing results.

If it's not useful, we may pull it, but I think it's worth a try.


(33 replies, posted in General)

Of course The Boba Fett Fan Club has pages on books. Comic books, novels, magazines, and guidebooks. You can always search...


(37 replies, posted in Creative)

Yes, True, you're right. In 10 years, it's really all about having an "improve ment" with the site logo. There's been no "cool" things here. tongue

It should be clear that here, we're looking a bit beyond the neighborhood of "fan sites," and looking to make a more quality impact since 1996. Thanks for your candid feedback; I wish you added it to the survey when that was up.


(23 replies, posted in Dialogue)

Clarity helps. Three confusing parts to your post:

CeciliaCrimsondragonFett wrote:

[CUT] ... those who don't have much to say... [CUT] ... applied to all posters ... [CUT] ... could lose me

If they don't have much to say, fine; if nothing to say, not fine.

If they're "posters," they've posted something and this isn't applicable.

If you really understood the issue, it wouldn't be applicable to you.

Sorry if this isn't clear. It's very basic maintenance to have more-legitimate member counts.


(69 replies, posted in Dialogue)

Last comment. wink

IG-88 wrote:

Well i was kinda nervous, first i looked on the boards for ages looking at your opinions and then eventually i decided to join tongue.

IG-88, and others, I'm so glad you decided to join for those great reasons! You all are very welcome here.


(37 replies, posted in Creative)

Oh... I wish people submitted polls to the highly-popular front page of BobaFett.com... wink

As mentioned above, if these "banners" are for the boards, how do they encompass or reference the Boba Fett community? Think about it. Otherwise, they do indeed look like general site badges, minus the fact that I don't think those images are on the site. wink


(23 replies, posted in Dialogue)

Cecilia, you might be unclear: you just have to post 1 message within the first 60 days, or else it's bumped. At the very least, it encourages an introduction. Non-members can read posts, and we get plenty of guests here.


(11 replies, posted in Serious Geeking)

There is a very large list available at this site, under Manual > Quotes & References. More to come later, like new references you all have listed above, with the launch of Fettipedia.


(37 replies, posted in Creative)

For reference, the "real" banners for BFFC are available. I can include some of these, as I have before with a fan-made BFFC banner by Hr Nielsen.


(9 replies, posted in Creative)

Boba Fett.