Topic: RPG - The Tombs of Asterfelt
Since I've been playing a bit of Tomb Raider I thought it might be fun to put a Star Wars twist to it.
The Story (Set in KOTOR time):
Legend has it that a century ago there was a great Jedi Master named Athu Asterfelt who found the key to eternal life. It was said he possessed a rare jewel called the Baklah Claw, it was a long blood red crystal that the Jedi Master had worn around his neck for years.
Both Asterfelt and the Baklah claw went missing and their last known where abouts was on the planet Cathaway on a large island that was rumoured to be covered with catacombs.
A bizarre message from Asterfelt's final journey has been echoing over a few radio channels and it's reawaken the interest in the Baklah Claw...
1. You may create any character you want. But please have some variety and clarify their name and species so others can follow their actions easily.
2. You can kill characters you create but you can't kill other people's characters unless they say they have been killed in battle with you. However you can wound them...
3. You can have any weapon you want but you can only have what your character could physically carry - otherwise they wouldn't be able to move.
4. Be consistent, eg if someone says they blew up a building, don't suddenly be assaulting it.
5. If you have sustained many wounds you will have to either get medical help or eventually die.
6. Follow the storyline, sure add a few twists and turns but allow others to see where you want to go so they can help you get there.
7. Have fun.
The vacuum of space was the only place that Nalta Orbb found any peace. Her current business transaction with an annoying Trandoshan was finally done and she could rest for a little while.
Nalta was of human decent, she had a little Twi'lek mixed into her heritage but the only traces of it was the faint tint of pale orange in her skin. Luckily most assumed she'd simply been in a tanning machine for too long.
Nalta sat back in the pilot's chair and flicked through the open channels only to hear a voice of a man who'd been missing for over a thousand years...
It was like thousands of voices cried out for a sequel and were suddenly silenced...